﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Projektarbete
{
    class Screen
    {
        protected EventHandler ScreenEvent;

        public Screen(EventHandler ScreenEvent)
        {
            this.ScreenEvent = ScreenEvent;
        }

        public virtual void Update(GameTime gameTime)
        {
        }

        public virtual void Draw(SpriteBatch spriteBatch)
        {
        }
    }
}
